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INI File  |  1999-06-15  |  2.4 KB  |  81 lines

  1. [Admin]
  2. Enabled=ON
  3.  
  4. [Lights]
  5.  
  6. ; There are six lights in the 3DS scene Ocean set up for 3K buildings.  
  7. ; All lights are "free directional."  
  8. ;
  9. ; 1) pointing in the +Y direction, RGB 98,98,133, multiplier=1.3
  10. ; 2) pointing in the -Y direction, RGB 98,98,133, multiplier=1.3
  11. ; 3) pointing in the +X direction, RGB 255,249,232, multiplier=1.3
  12. ; 4) pointing in the -X direction, RGB 255,249,232, multiplier=1.3
  13. ; 5) pointing downward ~15 degrees off of vertical in the -Y,+X direction;  RGB 198,198,198, multiplier=0.75
  14. ; 6) pointing downward ~15 degrees off of vertical in the +Y,-X direction;  RGB 198,198,198, multiplier=0.75
  15.  
  16.  
  17. ; These lights are only used in construct mode
  18. ConstructNorth=164,164,164
  19. ConstructWest=72,72,72
  20. ConstructSouth=164,164,164
  21. ConstructEast=72,72,72
  22. ConstructTop=141,141,141
  23.  
  24. ; These lights are only used in paint / detail mode
  25. TextureNorth=164,164,164
  26. TextureWest=124,124,124
  27. TextureSouth=164,164,164
  28. TextureEast=124,124,124
  29. TextureTop=141,141,141
  30.  
  31. ; These lights are used in file mode, and 
  32. ; to preview and render the result for SimCity.
  33. PreviewNorth=190,174,164
  34. PreviewWest=71,71,91
  35. PreviewSouth=190,174,164
  36. PreviewEast=71,71,91
  37. PreviewTop=141,141,141
  38.  
  39.  
  40. [Colors]
  41. ; These settings allow you to change the colors of various
  42. ; pieces of the building view.  Each color is in ARGB form
  43. ; ... that is 0 --> 255 Alpha
  44. ;             0 --> 255 Red
  45. ;             0 --> 255 Green
  46. ;             0 --> 255 Blue
  47.  
  48.  
  49. ; Color of the currently selected block
  50. ConstructSelectedBlock=255,205,206,130
  51.  
  52. ; Color of each filled plane displayed while editing.
  53. ConstructLeftPlane=127,154,163,176
  54. ConstructRightPlane=127,169,141,147
  55. ConstructFlatPlane=127,151,182,163
  56.  
  57. ; Color of the block edges when selected in the block palette
  58. ConstructFaceOutline=255,191,191,191
  59.  
  60. ; Color of the grid lines on each view
  61. ConstructLeftGrid=255,191,191,191
  62. ConstructRightGrid=255,191,191,191
  63. ConstructBottomGrid=255,191,191,191
  64. ConstructIsoGrid=255,191,191,191
  65.  
  66. ; Color of the shadow cell grids displayed during mouseover
  67. ConstructLeftShadowOutline=255,174,50,42
  68. ConstructRightShadowOutline=255,58,50,162
  69. ConstructBottomShadowOutline=255,0,116,0
  70.  
  71. ; Color of the shadow projected on each shadow plane
  72. ConstructShadow=255,166,166,166
  73.  
  74. ; Color of the iso view volume outline.
  75. ConstructIsoVolumeEdge=255,135,135,135
  76.  
  77. ; Color of the entire background without images
  78. BackgroundFill=255,219,220,226
  79.  
  80.  
  81.